CATCH THE GIRL

Hyewon, Spring 2022

For my final project, I decided to create a twine game because after taking this class, I realized that game could be interesting and enjoyable enough even though it’s text only, and doesn’t really have other visuals. Text-based game is what I wasn’t familiar with before taking this class. For the narrative, I used the short story I wrote playing ‘The Quiet Year’ early in the semester. The story is about the girl who stole apples from the town apple tree. But for the final project, I made the game from the view of another character who doesn’t appear in the original story. I used twine array and variables to make the narrative more dynamic and to make player has their own choice to unfold the story.

For the narrative, I used the short story I wrote playing ‘The Quiet Year’ early in the semester. The story is about the girl who stole apples from the town apple tree. But for the final project, I made the game from the view of another character who doesn’t appear in the original story. I used twine array and variables to make the narrative more dynamic and to make player has their own choice to unfold the story.

Reflection

I learned many interesting things that I wouldn't have learned anywhere if I didn't take the class. I enjoyed learning about coding and creating games with the codes that I learned. It definitely helped me feel more comfortable with using codes. And I would want to apply what I learned from this class(coding, twine, bitsy…) to other design projects that I will do in my other classes in the future. I think I believe that I deserve a fair grade, maybe B or B+. I couldn’t finish the midterm assignment in time and it took extra weeks for me to finish it. Other than that, I believe I tried my best on the exercises and assignments using things that I am capable of and things that I learned.